Campaign Improvement Update


Lithidia Awakening Campaign Improvement Update

This update adds victory/defeat screen to conclude battles. These screens allow players to retry their battles, go to the main menu or just continue the campaign without ever seeing the main menu.

This update also introduces some chances to Lithidia: Awakening. For detail;

  • Contents of Rare Tier Weapons have been changed, it now introduces two new weapons - Flame Dagger and Ice Scythe.
  • Uncommon Tier Weapons have been added. It contains, from common to rare, Copper Greatsword, Copper Scythe, Heart of Nature and Hand of God.
  • The cost of the healing ability has been increased. Before the update it cost 10 Mana Points to heal the character. Now it costs 50 Mana Points. The main reason as to why this is added is because when you combine the healing spell with mana regen spell players can just keep on healing themselves over and over again.
  • The potency of mana regen ability has been nerfed. Before the update players with even a low amount of Healing Potency could regen their Mana Points to the fullest. Now mana regen cannot be fulled if the player has low Healing Potency. This is done because in late game people just spam Critical Strike ability and regen mana once they are about to run out of Mana Points. With this change players will have to be cautious as to what skills they must use to emerge victorious.
  • Minor bugs have been fixed.

Next update will introduce a new gamemode and a skill tree in which players can pick skills such as Foraging which allows players to receive more resources after winning battles, Diligent Worker which allows players to produce more resources, and so on.

Stay tuned!

Get Lithidia: Awakening

Leave a comment

Log in with itch.io to leave a comment.